As you might recall, our first installation of REACH, was back in November and covered disruptive technology in the gaming industry. While gaming shared the stage with other industry tracks for last week’s event: REACH | The Connected Future, it was well represented through the insights of a varied panel of experts, covering a wide range of gaming’s different moving parts.
TechZulu & Gadget Review present REACH. A quarterly event series seeking to dive deep into what comes next in technology, and giving you the opportunity to experience it first hand with the gadgets on site. Experience gadgets from the big brands with million dollar budgets to the startups bootstrapping and raising via IndieGoGo.
Last week, the E3 Gaming Conference razzled and dazzled Los Angeles as attendees hobnobbed with top executives in the industry, tried out new consoles and platforms, took photo ops with cool displays like the reconstructed boat from Wind Waker, the green screen for Splinter Cell or Tanks of World of Tanks, and explored the latest and most realistic virtual worlds created by top game developers. There is certainly a lot to cover but I’ll just mention a few highlights.
The swanky little boutique suite on Santa Monica’s Main Street greeted me in a way that I hadn’t expected. Having been invited to a Sony Vita (Playstation Portable successor) VIP party, I was expecting the event venue to be at a) an electronics store with a sterile feel or b) a top 40 boozing event with a double-booked guest list and red carpet entrance fitting for only Hollywood’s most obscure C-Listers (as some of these product release parties can sometimes be like).