IndieCade Festival has come to a close this past weekend. A two-day event that showcased the best indie games from more than 100 different companies and over 150 playable games. Nintendo, Sony, Ouya, Oculus VR, and other companies have stopped by to show off what indie developers can do. IndieCade was nothing short of impressive with the games on display.
TechZulu & Gadget Review present REACH. A quarterly event series seeking to dive deep into what comes next in technology, and giving you the opportunity to experience it first hand with the gadgets on site. Experience gadgets from the big brands with million dollar budgets to the startups bootstrapping and raising via IndieGoGo.
Let’s face it, while the last couple of decades have produced amazing growth in the fields of technology, the economy however has been in a bit of a slump. Luckily, the LA Tech scene is helping to establish a new post-recession era, evidenced by SGN’s (Social Gaming Network) acquisition of San Diego-based developer Mob Science and their current projection of $50 Million for the year of 2013.
Last week, the E3 Gaming Conference razzled and dazzled Los Angeles as attendees hobnobbed with top executives in the industry, tried out new consoles and platforms, took photo ops with cool displays like the reconstructed boat from Wind Waker, the green screen for Splinter Cell or Tanks of World of Tanks, and explored the latest and most realistic virtual worlds created by top game developers. There is certainly a lot to cover but I’ll just mention a few highlights.
In the mid 80s and early 90s, the tech world was all about video games. Nintendo started a revival of the video game industry and every child and adult were equally having a great time playing games at the arcades and at home. The Original NES, SNES, and Sega Genesis provided homes with endless fun and entertainment, but those consoles are long gone and only a handful of people still hold on to such old relics. Innex, Inc. is planning to bring the old-school consoles back into gamer’s hands by selling the Super Retro Console and Adapter by Retro-bit.
Social games players have been playing for just bragging rights for a few years now. Sure, tending to a harvest or building up a city can be fun but why not play for real world rewards. Well in a few weeks, Mike Gramling, CEO of PopRox Entertainment, plans to knock your socks off with unheard of real world rewards! Fresh off their GDC Online 2012 public unveiling, I had a chance to sit down with Mike and discuss his journey to being a social gaming trendsetter with their new social game Race 4 My Place.